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package jcgp.gui.population;
import javafx.scene.paint.Paint;
import javafx.scene.shape.Circle;
import jcgp.backend.population.Input;
import jcgp.gui.constants.Constants;
import jcgp.gui.constants.Position;
import jcgp.gui.handlers.InputHandlers;
/**
* The GUI counterpart of {@link jcgp.backend.population.Input}. This is a
* subclass of {@code GUIGene} which represents a chromosome input.
*
* @author Eduardo Pedroni
*/
public class GUIInput extends GUIGene implements GUIConnection {
private Input input;
/**
* Instantiate {@code GUIInput} given an {@code Input}.
*
* @param input the associated backend input.
*/
public GUIInput(final Input input) {
super();
// store the input, associate itself with it
this.input = input;
input.setGUIObject(this);
// inputs only have a single output socket
Circle outputSocket = new Circle(Constants.NODE_RADIUS, 0, Constants.SOCKET_RADIUS, Paint.valueOf("white"));
outputSocket.setStroke(Paint.valueOf("black"));
outputSocket.setId(String.valueOf(0));
getChildren().add(outputSocket);
// relocate to the right position, add mouse handlers
Position.place(this);
InputHandlers.addHandlers(this);
}
/**
* @return the {@code Input} instance associated with this object.
*/
public Input getInput() {
return input;
}
/**
* Associates this instance with a new input.
*
* @param input the new input.
*/
void setInput(Input input) {
this.input = input;
}
/* (non-Javadoc)
* @see jcgp.gui.population.GUIConnection#setStateRecursively(jcgp.gui.population.GUIGene.GUIGeneState)
*/
@Override
public void setStateRecursively(GUIGeneState state) {
setState(state);
}
/* (non-Javadoc)
* @see jcgp.gui.population.GUIGene#setLinesVisible(boolean)
*/
@Override
protected void setLinesVisible(boolean value) {}
}
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