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path: root/src/jcgp/gui/population/ChromosomePane.java
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package jcgp.gui.population;

import javafx.scene.control.ScrollPane;
import javafx.scene.layout.Pane;
import jcgp.backend.population.Chromosome;
import jcgp.backend.population.Connection;
import jcgp.backend.population.Input;
import jcgp.backend.population.Node;
import jcgp.backend.resources.Resources;
import jcgp.gui.GUI;
import jcgp.gui.constants.Constants;
import jcgp.gui.handlers.GUIHandlers;

/**
 * This extension of {@code ScrollPane} contains a series of
 * nodes, inputs and outputs spread across a grid. It also contains
 * all of the connection lines overlaid over the nodes, inputs and outputs.
 * 
 * 
 * @author Eduardo Pedroni
 *
 */
public class ChromosomePane extends ScrollPane {

	private GUINode[][] guiNodes;
	private GUIInput[] guiInputs;
	private GUIOutput[] guiOutputs;
	
	private Pane content;
	
	private int rows, columns;
	
	private boolean target = false;
	
	public ChromosomePane(Chromosome chromosome, GUI gui, PopulationPane parent) {
		super();
		
		final Resources resources = gui.getExperiment().getResources();
		
		rows = resources.rows();
		columns = resources.columns();
		
		content = new Pane();
		content.setId("content pane for genes");
		
		// generate the GUIGenes
		// inputs
		guiInputs = new GUIInput[resources.inputs()];
		for (int i = 0; i < guiInputs.length; i++) {
			// make the GUI elements
			guiInputs[i] = new GUIInput(chromosome.getInput(i));
			guiInputs[i].relocate(Constants.NODE_RADIUS,
					(chromosome.getInput(i).getIndex() * (2 * Constants.NODE_RADIUS + Constants.SPACING)) + Constants.NODE_RADIUS);
			GUIHandlers.addHandlers(guiInputs[i]);
		}
		content.getChildren().addAll(guiInputs);
		// nodes
		guiNodes = new GUINode[rows][columns];
		for (int r = 0; r < rows; r++) {
			for (int c = 0; c < columns; c++) {
				// make the GUI elements
				guiNodes[r][c] = new GUINode(chromosome.getNode(r, c));
				guiNodes[r][c].relocate(((chromosome.getNode(r, c).getColumn() + 1) * (2 * Constants.NODE_RADIUS + Constants.SPACING)) + Constants.NODE_RADIUS,
						(chromosome.getNode(r, c).getRow() * (2 * Constants.NODE_RADIUS + Constants.SPACING)) + Constants.NODE_RADIUS);
				GUIHandlers.addHandlers(guiNodes[r][c]);
			}
			content.getChildren().addAll(guiNodes[r]);
		}
		// outputs
		guiOutputs = new GUIOutput[resources.outputs()];
		for (int i = 0; i < guiOutputs.length; i++) {
			// make the GUI elements
			guiOutputs[i] = new GUIOutput(chromosome.getOutput(i));
			guiOutputs[i].relocate(((resources.columns() + 1) * (2 * Constants.NODE_RADIUS + Constants.SPACING)) + Constants.NODE_RADIUS,
					(chromosome.getOutput(i).getIndex() * (2 * Constants.NODE_RADIUS + Constants.SPACING)) + Constants.NODE_RADIUS);
			GUIHandlers.addHandlers(guiOutputs[i]);
		}
		content.getChildren().addAll(guiOutputs);

		setPrefWidth(620);	
		setContent(content);
	}
	
	protected GUIGene getGuiGene(Connection gene) {
		if (gene instanceof Input) {
			return guiInputs[((Input) gene).getIndex()];
		} else if (gene instanceof Node) {
			return guiNodes[((Node) gene).getRow()][((Node) gene).getColumn()];
		} else {
			// something bad happened!
			throw new ClassCastException();
		}	
	}
	
	protected boolean isTarget() {
		return target;
	}
	
	protected void setTarget(boolean newValue) {
		target = newValue;
	}
	
	public void updateGenes(Chromosome chr) {
		for (int r = 0; r < rows; r++) {
			for (int c = 0; c < columns; c++) {
				guiNodes[r][c].setNode(chr.getNode(r, c));
			}
		}
		for (int i = 0; i < guiOutputs.length; i++) {
			guiOutputs[i].setOutput(chr.getOutput(i));
		}
	}
	
	public static boolean isAllowed(GUIGene source, GUIGene target) {
		if (source instanceof GUINode) {
			// if the source is a node, all inputs and some nodes are valid
			if (target instanceof GUIInput) {
				return true;
			} else if (target instanceof GUINode) {
				// target and source are nodes, let's look at levels back
				Node t = ((GUINode) target).getNode(), s = ((GUINode) source).getNode();
				if (s.getColumn() - t.getColumn() > 0 && s.getColumn() - t.getColumn() <= 1 /* TODO this should be levels back */) {
					return true;
				}
				return false;
			} else if (target instanceof GUIOutput) {
				return false;
			} else {
				throw new ClassCastException("Target was neither GUINode nor GUIInput nor GUIOutput.");
			}
		} else if (source instanceof GUIOutput) {
			// if the source is an output, any node or input is valid
			if (target instanceof GUINode || target instanceof GUIInput) {
				return true;
			} else if (target instanceof GUIOutput) {
				return false;
			} else {
				throw new ClassCastException("Target was neither GUINode nor GUIInput nor GUIOutput.");
			}
		}
		// if the source was neither node nor output, something bad is happening
		throw new ClassCastException("Source was neither GUINode nor GUIOutput.");
	}
}