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package jcgp.backend.modules.mutator;
import jcgp.backend.parameters.BooleanParameter;
import jcgp.backend.parameters.DoubleParameter;
import jcgp.backend.parameters.ParameterStatus;
import jcgp.backend.population.Chromosome;
import jcgp.backend.population.Node;
import jcgp.backend.population.Output;
import jcgp.backend.resources.Resources;
/**
* Probabilistic mutator
* <br><br>
* This operator iterates through every mutable gene in the chromosome and
* decides whether to mutate each of them individually.
* The decision is made based on the difference between the mutation probability
* and a randomly generated double between 0 and 100.
*
*
* @see Mutator
* @author Eduardo Pedroni
*
*/
public class ProbabilisticMutator extends Mutator {
private DoubleParameter mutationProbability;
private BooleanParameter report;
/**
* Creates a new instance of ProbabilisticMutator.
*
* @param resources a reference to the experiment's resources.
*/
public ProbabilisticMutator(Resources resources) {
super(resources);
mutationProbability = new DoubleParameter(10, "Mutation probability", false, false) {
@Override
public void validate(Number newValue) {
if (newValue.doubleValue() <= 0 || newValue.doubleValue() > 100) {
status = ParameterStatus.INVALID;
status.setDetails("Mutation rate must be > 0 and <= 100");
} else {
status = ParameterStatus.VALID;
}
}
};
report = new BooleanParameter(false, "Report");
setName("Probabilisic mutation");
registerParameters(mutationProbability, report);
}
@Override
public void mutate(Chromosome chromosome) {
if (report.get()) getResources().reportln("[Mutator] Starting mutations");
// go through nodes - [rows][columns]
for (int r = 0; r < getResources().rows(); r++) {
for (int c = 0; c < getResources().columns(); c++) {
// go through all connections
for (int a = 0; a < getResources().arity(); a++) {
if (mutateGene()) {
Node n = chromosome.getNode(r, c);
if (report.get()) getResources().report("[Mutator] Mutating " + n +
", changed connection " + a + " from " + n.getConnection(a) + " ");
n.setConnection(a, chromosome.getRandomConnection(c));
if (report.get()) getResources().reportln("to " + n.getConnection(a));
}
}
// deal with node function next
if (mutateGene()) {
Node n = chromosome.getNode(r, c);
if (report.get()) getResources().report("[Mutator] Mutating " + n +
", changed function from " + n.getFunction());
n.setFunction(getResources().getRandomFunction());
if (report.get()) getResources().reportln(" to " + n.getFunction());
}
}
}
// finally, mutate outputs
for (int o = 0; o < getResources().outputs(); o++) {
if (mutateGene()) {
Output out = chromosome.getOutput(o);
if (report.get()) getResources().report("[Mutator] Mutating " + out +
", changed source from " + out.getSource());
out.setSource(chromosome.getRandomConnection());
if (report.get()) getResources().reportln("to " + out.getSource());
}
}
if (report.get()) getResources().reportln("[Mutator] Mutation finished");
}
/**
* This method provides a shorthand to decide whether a mutation should occur or not.
* A random double is generated in the range 0 <= x < 100 and compared with the
* mutation probability parameter. If the generated number is less than the mutation
* probability, this returns true meaning a mutation should occur.
*
* @return true if a mutation should be performed, false if otherwise.
*/
private boolean mutateGene() {
return getResources().getRandomDouble(100) < mutationProbability.get();
}
}
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