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Diffstat (limited to 'src/jcgp/gui/settings/parameters/GUIParameter.java')
-rw-r--r-- | src/jcgp/gui/settings/parameters/GUIParameter.java | 235 |
1 files changed, 235 insertions, 0 deletions
diff --git a/src/jcgp/gui/settings/parameters/GUIParameter.java b/src/jcgp/gui/settings/parameters/GUIParameter.java new file mode 100644 index 0000000..59aecf6 --- /dev/null +++ b/src/jcgp/gui/settings/parameters/GUIParameter.java @@ -0,0 +1,235 @@ +package jcgp.gui.settings.parameters; + +import java.util.concurrent.atomic.AtomicBoolean; + +import javafx.application.Platform; +import javafx.beans.value.ChangeListener; +import javafx.beans.value.ObservableValue; +import javafx.geometry.Pos; +import javafx.scene.control.Control; +import javafx.scene.control.Label; +import javafx.scene.control.Tooltip; +import javafx.scene.layout.HBox; +import jcgp.backend.parameters.BooleanParameter; +import jcgp.backend.parameters.DoubleParameter; +import jcgp.backend.parameters.IntegerParameter; +import jcgp.backend.parameters.Parameter; +import jcgp.backend.parameters.ParameterStatus; +import jcgp.gui.settings.SettingsPane; + +/** + * + * This is the base class for all @code{GUIParameter}s. Using the factory method @code{GUIParameter.create()} + * generates an appropriate instance of this class for the specified parameter. + * <br><br> + * A @code{GUIParameter} is an @code{HBox} containing a @code{Text} for the parameter name + * and a @code{Control} for interaction. + * It stores an instance of its associated @code{Parameter} object and also contains a @code{Tooltip} for + * displaying status information. + * <br><br> + * Monitor parameters are updated automatically and have their @code{Control} disabled so + * that no changes can be made via the GUI. + * Non-monitor parameters are updated automatically as well, but may be changed by the user + * if the program is not evolving. + * + * @see Parameter + * @author Eduardo Pedroni + * @param <T> the parameter data type + */ +public abstract class GUIParameter<T> extends HBox { + + private Label name; + private Control valueControl; + + protected SettingsPane settingsPane; + protected Tooltip tooltip; + protected Parameter<T> parameter; + + /** This is the lock used to prevent more than one update task to be scheduled + * at the same time on the same GUIParameter. */ + private AtomicBoolean updateLock = new AtomicBoolean(false); + + /** + * This value is used to assert whether the control has changed values since + * the program last ran. Therefore, it is updated whenever a generation occurs + * or the experiment is reset. + */ + private T referenceValue; + + /** + * This protected template constructor contains the common elements to all + * @code{GUIParameter}s and should be invoked by any subclasses using @code{super()}. It + * defers the creation of the parameter {@code Control} object to the subclass + * currently being built (which in turn is defined by the factory method). + * + * @param parameter a @code{Parameter} for which to generate a @code{GUIParameter}. + * @param sp a reference to the @code{SettingsPane}. + */ + protected GUIParameter(Parameter<T> parameter, final SettingsPane settingsPane) { + this.parameter = parameter; + this.referenceValue = parameter.get(); + + this.settingsPane = settingsPane; + + setAlignment(Pos.CENTER_LEFT); + setSpacing(5); + + name = new Label(parameter.toString()); + // set text width to half of the total width of the GUIParameter + name.prefWidthProperty().bind(widthProperty().divide(2)); + + // the tooltip is the hover-over label containing status information, when appropriate + tooltip = new Tooltip(); + tooltip.setSkin(null); + + valueControl = makeControl(); + + // if the parameter is a monitor, it should be permanently disabled + valueControl.setDisable(parameter.isMonitor()); + + // bind to parameter value property in a thread-safe way + makeThreadSafeBinding(); + + // if parameter is not a monitor, make sure the control is constrained appropriately + if (!parameter.isMonitor()) { + setControlListeners(); + } + + getChildren().addAll(name, valueControl); + } + + /** + * Factory method to create @code{GUIParameter}s from @code{Parameter}s. + * Use this to create an appropriate @code{GUIParameter} from any instance of @code{Parameter}, + * rather than manually downcasting the @code{Parameter} object every time. + * + * @param parameter a parameter for which to generate a @code{GUIParameter}. + * @param sp a reference to the @code{SettingsPane}. + * @return an appropriate instance of @code{GUIParameter}. + */ + public static GUIParameter<?> create(Parameter<?> parameter, SettingsPane sp) { + if (parameter instanceof IntegerParameter) { + return new GUIIntegerParameter((IntegerParameter) parameter, sp); + } else if (parameter instanceof DoubleParameter) { + return new GUIDoubleParameter((DoubleParameter) parameter, sp); + } else if (parameter instanceof BooleanParameter) { + return new GUIBooleanParameter((BooleanParameter) parameter, sp); + } else { + throw new ClassCastException("No GUIParameter subclass exists for argument of type " + parameter.getClass()); + } + } + + /** + * Parameters are intended to communicate information from the experiment + * to the GUI. Since the experiment runs on a separate threads and it is illegal + * to modify JavaFX objects from outside the JavaFX Application thread, this + * special ChangeListener updates the GUIParameter in a safe way. + * <br><br> + * Note that this is applied to all parameters regardless of whether they are + * monitors or not; the only difference between monitor and non-monitor parameters + * is that monitor parameters cannot be modified from the GUI. + */ + private void makeThreadSafeBinding() { + parameter.valueProperty().addListener(new ChangeListener<Object>() { + @Override + public void changed( + ObservableValue<? extends Object> observable, + Object oldValue, Object newValue) { + // only do this if the experiment is running + if (settingsPane.isExperimentRunning() || !isFocused()) { + /* here's the catch - atomically get the lock state and set it to true + * the lock will only be false again when the runnable is finished executing, + * preventing multiple runnables to concurrently update the same GUIParameter + */ + if (!updateLock.getAndSet(true)) { + Platform.runLater(new Runnable() { + @Override + public void run() { + refreshValue(); + updateLock.set(false); + } + }); + } + } + } + }); + } + + /** + * @return true if the current value of the parameter does not prevent the + * experiment from running. + */ + public boolean isValid() { + return parameter.getStatus() != ParameterStatus.INVALID; + } + + /** + * Force the parameter to validate its current value, and apply the associated + * style to the @code{GUIParameter}. + */ + public void validate() { + parameter.validate(parameter.get()); + setValidityStyle(); + } + + /** + * Certain parameter changes might require the experiment to be reset, either + * because the parameter is critical or because its status requires a reset. + * + * @return true if an experiment reset is required due to this parameter changing. + */ + public boolean requiresReset() { + return (parameter.isCritical() && !parameter.get().equals(referenceValue)) + || parameter.getStatus() == ParameterStatus.WARNING_RESET; + } + + /** + * Set the current parameter value as the reference value of the @code{GUIParameter}. + * The new reference value will be used to determine the validity of the parameter, + * should its value change. + */ + public void applyValue() { + referenceValue = parameter.get(); + } + + /* + * The following prototypes are instance-dependent and are called from + * GUIParameter() as necessary. + */ + /** + * This method returns the @code{Control} object used to control the parameter. + * <br><br> + * Implementations of @code{GUIParameter} must override this method and return + * a @code{Control} appropriate to the type of parameter. This will typically be + * done by referencing the protected field @code{GUIParameter.parameter}. + * + * @return the Control object to be added to the GUIParameter. + */ + protected abstract Control makeControl(); + + /** + * Adds the necessary handlers to the @code{Control} object in order to modify + * the underlying parameter. This will typically consist of filtering key + * presses to ensure no invalid characters are inserted, applying the new + * value to the underlying parameter and revalidating the parameters to + * reflect the changes made. + */ + protected abstract void setControlListeners(); + + /** + * This method is called to style the @code{GUIParameter} according to the status of + * the parameter, which can be obtained with @code{parameter.getStatus()}. While the + * subclass is free to style itself in any way, the CSS strings defined here + * (INVALID_PARAMETER_STYLE, WARNING_PARAMETER_STYLE, VALID_PARAMETER_STYLE) + * provide a way to keep the GUI consistent. + * + * @see ParameterStatus + */ + protected abstract void setValidityStyle(); + + /** + * Update the control so it shows the correct value of the parameter. This method + * is used exclusively by the thread-safe binding created if the module is a monitor. + */ + protected abstract void refreshValue(); +} |