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diff --git a/src/jcgp/gui/settings/parameters/GUIParameter.java b/src/jcgp/gui/settings/parameters/GUIParameter.java
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+package jcgp.gui.settings.parameters;
+
+import java.util.concurrent.atomic.AtomicBoolean;
+
+import javafx.application.Platform;
+import javafx.beans.value.ChangeListener;
+import javafx.beans.value.ObservableValue;
+import javafx.geometry.Pos;
+import javafx.scene.control.Control;
+import javafx.scene.control.Label;
+import javafx.scene.control.Tooltip;
+import javafx.scene.layout.HBox;
+import jcgp.backend.parameters.BooleanParameter;
+import jcgp.backend.parameters.DoubleParameter;
+import jcgp.backend.parameters.IntegerParameter;
+import jcgp.backend.parameters.Parameter;
+import jcgp.backend.parameters.ParameterStatus;
+import jcgp.gui.settings.SettingsPane;
+
+/**
+ *
+ * This is the base class for all @code{GUIParameter}s. Using the factory method @code{GUIParameter.create()}
+ * generates an appropriate instance of this class for the specified parameter.
+ * <br><br>
+ * A @code{GUIParameter} is an @code{HBox} containing a @code{Text} for the parameter name
+ * and a @code{Control} for interaction.
+ * It stores an instance of its associated @code{Parameter} object and also contains a @code{Tooltip} for
+ * displaying status information.
+ * <br><br>
+ * Monitor parameters are updated automatically and have their @code{Control} disabled so
+ * that no changes can be made via the GUI.
+ * Non-monitor parameters are updated automatically as well, but may be changed by the user
+ * if the program is not evolving.
+ *
+ * @see Parameter
+ * @author Eduardo Pedroni
+ * @param <T> the parameter data type
+ */
+public abstract class GUIParameter<T> extends HBox {
+
+ private Label name;
+ private Control valueControl;
+
+ protected SettingsPane settingsPane;
+ protected Tooltip tooltip;
+ protected Parameter<T> parameter;
+
+ /** This is the lock used to prevent more than one update task to be scheduled
+ * at the same time on the same GUIParameter. */
+ private AtomicBoolean updateLock = new AtomicBoolean(false);
+
+ /**
+ * This value is used to assert whether the control has changed values since
+ * the program last ran. Therefore, it is updated whenever a generation occurs
+ * or the experiment is reset.
+ */
+ private T referenceValue;
+
+ /**
+ * This protected template constructor contains the common elements to all
+ * @code{GUIParameter}s and should be invoked by any subclasses using @code{super()}. It
+ * defers the creation of the parameter {@code Control} object to the subclass
+ * currently being built (which in turn is defined by the factory method).
+ *
+ * @param parameter a @code{Parameter} for which to generate a @code{GUIParameter}.
+ * @param sp a reference to the @code{SettingsPane}.
+ */
+ protected GUIParameter(Parameter<T> parameter, final SettingsPane settingsPane) {
+ this.parameter = parameter;
+ this.referenceValue = parameter.get();
+
+ this.settingsPane = settingsPane;
+
+ setAlignment(Pos.CENTER_LEFT);
+ setSpacing(5);
+
+ name = new Label(parameter.toString());
+ // set text width to half of the total width of the GUIParameter
+ name.prefWidthProperty().bind(widthProperty().divide(2));
+
+ // the tooltip is the hover-over label containing status information, when appropriate
+ tooltip = new Tooltip();
+ tooltip.setSkin(null);
+
+ valueControl = makeControl();
+
+ // if the parameter is a monitor, it should be permanently disabled
+ valueControl.setDisable(parameter.isMonitor());
+
+ // bind to parameter value property in a thread-safe way
+ makeThreadSafeBinding();
+
+ // if parameter is not a monitor, make sure the control is constrained appropriately
+ if (!parameter.isMonitor()) {
+ setControlListeners();
+ }
+
+ getChildren().addAll(name, valueControl);
+ }
+
+ /**
+ * Factory method to create @code{GUIParameter}s from @code{Parameter}s.
+ * Use this to create an appropriate @code{GUIParameter} from any instance of @code{Parameter},
+ * rather than manually downcasting the @code{Parameter} object every time.
+ *
+ * @param parameter a parameter for which to generate a @code{GUIParameter}.
+ * @param sp a reference to the @code{SettingsPane}.
+ * @return an appropriate instance of @code{GUIParameter}.
+ */
+ public static GUIParameter<?> create(Parameter<?> parameter, SettingsPane sp) {
+ if (parameter instanceof IntegerParameter) {
+ return new GUIIntegerParameter((IntegerParameter) parameter, sp);
+ } else if (parameter instanceof DoubleParameter) {
+ return new GUIDoubleParameter((DoubleParameter) parameter, sp);
+ } else if (parameter instanceof BooleanParameter) {
+ return new GUIBooleanParameter((BooleanParameter) parameter, sp);
+ } else {
+ throw new ClassCastException("No GUIParameter subclass exists for argument of type " + parameter.getClass());
+ }
+ }
+
+ /**
+ * Parameters are intended to communicate information from the experiment
+ * to the GUI. Since the experiment runs on a separate threads and it is illegal
+ * to modify JavaFX objects from outside the JavaFX Application thread, this
+ * special ChangeListener updates the GUIParameter in a safe way.
+ * <br><br>
+ * Note that this is applied to all parameters regardless of whether they are
+ * monitors or not; the only difference between monitor and non-monitor parameters
+ * is that monitor parameters cannot be modified from the GUI.
+ */
+ private void makeThreadSafeBinding() {
+ parameter.valueProperty().addListener(new ChangeListener<Object>() {
+ @Override
+ public void changed(
+ ObservableValue<? extends Object> observable,
+ Object oldValue, Object newValue) {
+ // only do this if the experiment is running
+ if (settingsPane.isExperimentRunning() || !isFocused()) {
+ /* here's the catch - atomically get the lock state and set it to true
+ * the lock will only be false again when the runnable is finished executing,
+ * preventing multiple runnables to concurrently update the same GUIParameter
+ */
+ if (!updateLock.getAndSet(true)) {
+ Platform.runLater(new Runnable() {
+ @Override
+ public void run() {
+ refreshValue();
+ updateLock.set(false);
+ }
+ });
+ }
+ }
+ }
+ });
+ }
+
+ /**
+ * @return true if the current value of the parameter does not prevent the
+ * experiment from running.
+ */
+ public boolean isValid() {
+ return parameter.getStatus() != ParameterStatus.INVALID;
+ }
+
+ /**
+ * Force the parameter to validate its current value, and apply the associated
+ * style to the @code{GUIParameter}.
+ */
+ public void validate() {
+ parameter.validate(parameter.get());
+ setValidityStyle();
+ }
+
+ /**
+ * Certain parameter changes might require the experiment to be reset, either
+ * because the parameter is critical or because its status requires a reset.
+ *
+ * @return true if an experiment reset is required due to this parameter changing.
+ */
+ public boolean requiresReset() {
+ return (parameter.isCritical() && !parameter.get().equals(referenceValue))
+ || parameter.getStatus() == ParameterStatus.WARNING_RESET;
+ }
+
+ /**
+ * Set the current parameter value as the reference value of the @code{GUIParameter}.
+ * The new reference value will be used to determine the validity of the parameter,
+ * should its value change.
+ */
+ public void applyValue() {
+ referenceValue = parameter.get();
+ }
+
+ /*
+ * The following prototypes are instance-dependent and are called from
+ * GUIParameter() as necessary.
+ */
+ /**
+ * This method returns the @code{Control} object used to control the parameter.
+ * <br><br>
+ * Implementations of @code{GUIParameter} must override this method and return
+ * a @code{Control} appropriate to the type of parameter. This will typically be
+ * done by referencing the protected field @code{GUIParameter.parameter}.
+ *
+ * @return the Control object to be added to the GUIParameter.
+ */
+ protected abstract Control makeControl();
+
+ /**
+ * Adds the necessary handlers to the @code{Control} object in order to modify
+ * the underlying parameter. This will typically consist of filtering key
+ * presses to ensure no invalid characters are inserted, applying the new
+ * value to the underlying parameter and revalidating the parameters to
+ * reflect the changes made.
+ */
+ protected abstract void setControlListeners();
+
+ /**
+ * This method is called to style the @code{GUIParameter} according to the status of
+ * the parameter, which can be obtained with @code{parameter.getStatus()}. While the
+ * subclass is free to style itself in any way, the CSS strings defined here
+ * (INVALID_PARAMETER_STYLE, WARNING_PARAMETER_STYLE, VALID_PARAMETER_STYLE)
+ * provide a way to keep the GUI consistent.
+ *
+ * @see ParameterStatus
+ */
+ protected abstract void setValidityStyle();
+
+ /**
+ * Update the control so it shows the correct value of the parameter. This method
+ * is used exclusively by the thread-safe binding created if the module is a monitor.
+ */
+ protected abstract void refreshValue();
+}