diff options
Diffstat (limited to 'src/jcgp/gui/constants/Constants.java')
-rw-r--r-- | src/jcgp/gui/constants/Constants.java | 102 |
1 files changed, 24 insertions, 78 deletions
diff --git a/src/jcgp/gui/constants/Constants.java b/src/jcgp/gui/constants/Constants.java index 509d982..350f8b1 100644 --- a/src/jcgp/gui/constants/Constants.java +++ b/src/jcgp/gui/constants/Constants.java @@ -1,107 +1,55 @@ package jcgp.gui.constants; -import javafx.scene.paint.Paint; - /** * Holds the constants used in the GUI. * * @author Eduardo Pedroni * */ -public final class Constants { +public abstract class Constants { + /* Colours */ /** - * Private constructor to prevent instantiation. - */ - private Constants(){} - - /*--------------------------------------------------------------------------------------------------- - * Colour Strings - *-------------------------------------------------------------------------------------------------*/ - /** - * A {@code String} containing the colour used for representing neutrality. + * A string containing the hexadecimal colour used for representing neutrality. */ public static final String NEUTRAL_COLOUR = "#FFFFFF"; /** - * A {@code String} containing the hexadecimal colour used for representing a hard highlight. - * A "hard" select, for instance, happens when an output path is locked on the chromosome pane. + * A string containing the hexadecimal colour used for representing a hard highlight. + * A "hard" select, for instance, happens when an output path is locked on the chromosome + * pane. */ public static final String HARD_HIGHLIGHT_COLOUR = "#5496FF"; /** - * A {@code String} containing the hexadecimal colour used for a medium highlight. - * One example of such a selection is the colour applied to a node when it is hovered over. + * A string containing the hexadecimal colour used for a medium highlight. + * One example of such a selection is the colour applied to a node + * when it is hovered over. */ public static final String MEDIUM_HIGHLIGHT_COLOUR = "#75BAFF"; /** - * A {@code String} containing the hexadecimal colour used for a soft highlight. + * A string containing the hexadecimal colour used for a soft highlight. * When hovering over a node, its connections are soft-selected. */ public static final String SOFT_HIGHLIGHT_COLOUR = "#C7DFFF"; /** - * A {@code String} containing the hexadecimal colour used for representing a good selection. + * A string containing the hexadecimal colour used for representing a good selection. * Ideally a shade of green, used for instance when a manual connection is valid. */ public static final String GOOD_SELECTION_COLOUR = "#38C25B"; /** - * A {@code String} containing the hexadecimal colour used for representing a neutral selection. - * Ideally a shade of yellow, used for instance when a manual connection is already the current connection. + * A string containing the hexadecimal colour used for representing a neutral selection. + * Ideally a shade of yellow, used for instance when a manual connection is already the + * current connection. */ public static final String NEUTRAL_SELECTION_COLOUR = "#FFEF73"; /** - * A {@code String} containing the hexadecimal colour used for representing a bad selection. + * A string containing the hexadecimal colour used for representing a bad selection. * Ideally a shade of red, use for instance when a manual connection is not valid. */ public static final String BAD_SELECTION_COLOUR = "#FF5C5C"; - /** - * A {@code String} containing the hexadecimal colour used for the gene sockets. - */ - public static final String SOCKET_COLOUR = "#FFFFFF"; - /*--------------------------------------------------------------------------------------------------- - * Colour Paints - *-------------------------------------------------------------------------------------------------*/ - /** - * A {@code Paint} containing the colour used for representing neutrality. - */ - public static final Paint NEUTRAL_PAINT = Paint.valueOf(NEUTRAL_COLOUR); - /** - * A {@code Paint} containing the colour used for representing a hard highlight. - * A "hard" select, for instance, happens when an output path is locked on the chromosome pane. - */ - public static final Paint HARD_HIGHLIGHT_PAINT = Paint.valueOf(HARD_HIGHLIGHT_COLOUR); - /** - * A {@code Paint} containing the colour used for a medium highlight. - * One example of such a selection is the colour applied to a node when it is hovered over. - */ - public static final Paint MEDIUM_HIGHLIGHT_PAINT = Paint.valueOf(MEDIUM_HIGHLIGHT_COLOUR); - /** - * A {@code Paint} containing the colour used for a soft highlight. - * When hovering over a node, its connections are soft-selected. - */ - public static final Paint SOFT_HIGHLIGHT_PAINT = Paint.valueOf(SOFT_HIGHLIGHT_COLOUR); - /** - * A {@code Paint} containing the colour used for representing a good selection. - * Ideally a shade of green, used for instance when a manual connection is valid. - */ - public static final Paint GOOD_SELECTION_PAINT = Paint.valueOf(GOOD_SELECTION_COLOUR); - /** - * A {@code Paint} containing the colour used for representing a neutral selection. - * Ideally a shade of yellow, used for instance when a manual connection is already the current connection. - */ - public static final Paint NEUTRAL_SELECTION_PAINT = Paint.valueOf(NEUTRAL_SELECTION_COLOUR); - /** - * A {@code Paint} containing the colour used for representing a bad selection. - * Ideally a shade of red, use for instance when a manual connection is not valid. - */ - public static final Paint BAD_SELECTION_PAINT = Paint.valueOf(BAD_SELECTION_COLOUR); - /** - * A {@code Paint} containing the colour used for the gene sockets. - */ - public static final Paint SOCKET_PAINT = Paint.valueOf(SOCKET_COLOUR); - /*--------------------------------------------------------------------------------------------------- - * Sizes and distances - *-------------------------------------------------------------------------------------------------*/ + + /* Sizes and distances */ /** * The width or height of the area that can be clicked on * to drag-resize a pane. @@ -126,15 +74,13 @@ public final class Constants { */ public static final double SPACING = 15; /** - * The margin between the genes and the edge of the chromosome pane. - */ - public static final double CHROMOSOME_PANE_MARGIN = 10; - /** - * The angle across which the node's sockets are evenly distributed. + * The angle across which the node's sockets are evently distributed. */ public static final double THETA = Math.PI / 1.4; /** - * The radius of the connection sockets, calculated as a function of NODE_RADIUS. + * The radius of the connection sockets, calculated as a function of + * NODE_RADIUS. + * */ public static final double SOCKET_RADIUS = Math.sqrt(NODE_RADIUS) / 1.8; /** @@ -142,10 +88,10 @@ public final class Constants { */ public static final double NODE_TEXT = NODE_RADIUS / 2.5; - /*--------------------------------------------------------------------------------------------------- - * CSS Styles + + /* CSS Styles * TODO extract to stylesheet? - *-------------------------------------------------------------------------------------------------*/ + */ /** * The basic style of text boxes used in parameters. */ |