package jcgp.backend.modules.mutator; import jcgp.backend.parameters.BooleanParameter; import jcgp.backend.parameters.DoubleParameter; import jcgp.backend.parameters.ParameterStatus; import jcgp.backend.parameters.monitors.IntegerMonitor; import jcgp.backend.resources.Resources; /** * Percent point mutator *

* This operator calculates how many genes to mutate based on the mutation rate * parameter. The total number of genes is computed from the number of nodes, * the arity and the number of outputs. It then uses the point mutation * algorithm to perform the required number of mutations. * * * @see PointMutator * @author Eduardo Pedroni * */ public class PercentPointMutator extends PointMutator { private DoubleParameter mutationRate; /** * Creates a new instance of PercentPointMutator. * * @param resources a reference to the experiment's resources. */ public PercentPointMutator(final Resources resources) { super(resources); mutationRate = new DoubleParameter(10, "Percent mutation", false, false) { @Override public void validate(Number newValue) { int totalGenes = (resources.nodes() * (resources.arity() + 1)) + resources.outputs(); int mutations = (int) (newValue.doubleValue() * (double) (totalGenes / 100.0)); genesMutated.set(mutations); if (newValue.doubleValue() <= 0 || newValue.doubleValue() > 100) { status = ParameterStatus.INVALID; status.setDetails("Mutation rate must be > 0 and <= 100"); } else if (genesMutated.get() <= 0) { status = ParameterStatus.WARNING; status.setDetails("With mutation rate " + mutationRate.get() + ", 0 genes will be mutated."); } else { status = ParameterStatus.VALID; } } }; genesMutated = new IntegerMonitor(0, "Genes mutated"); report = new BooleanParameter(false, "Report"); setName("Percent point mutation"); registerParameters(mutationRate, genesMutated, report); } }