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from nicegui import ui
import os
import random
import sys
from cards import CardUI, CardComponent
from flashcards import Session
FLASHCARDS_ROOT="/home/andreear/git/schwiizertuutsch/flashcards"
STATE_FILE="/home/andreear/git/flashcards/state.txt"
class MainUI():
def __init__(self):
# ===== default value for a session ========
self.nb_questions = 1
self.prompt_type = "Front"
self.fcards = ["saetze-allgemein.fcard"]
self.run_mode = "practice"
# ========= start initializing UI ===========
with ui.header() as self.header:
self.header_element = ui.markdown("Session Configuration")
self.root_ui = ui.row().classes("fixed-center")
with self.root_ui:
with ui.card(align_items="baseline") as self.session_configuration:
self.initialize_session_ui()
def initialize_session_ui(self):
all_fcards = os.listdir(FLASHCARDS_ROOT)
with ui.row(align_items="center"):
ui.label("Number of questions:")
self.nb_questions_ui = ui.number(placeholder='e.g.: 20', min=1, step=1, precision=0, value=15).props(
'rounded outlined dense')
with ui.row(align_items="center"):
ui.label("Prompt type:")
self.prompt_sel_ui = ui.select(["Front", "Back", "Random"], value="Back")
with ui.row(align_items="center"):
ui.label("Select cards to play from:")
self.cards_sel_ui = ui.select(all_fcards, multiple=True, value=all_fcards[:2]) \
.classes('w-64').props('use-chips')
with ui.button_group():
ui.button("Practice mode", color="positive",
on_click=lambda: self.prepare_session("practice"))
ui.button("Test mode", color="negative",
on_click=lambda: self.prepare_session("test"))
async def prepare_session(self, run_mode : str):
self.header.clear()
self.run_mode = run_mode
if run_mode == "practice":
self.header.classes("bg-positive")
else:
self.header.classes("bg-negative")
with self.header:
self.header_element = ui.markdown(f"Currently in **{run_mode}** mode\nQuestion 1/{self.nb_questions_ui.value}")
self.run_mode = run_mode
# read values from UI and set session configuration
self.nb_questions = int(self.nb_questions_ui.value)
self.prompt_type = self.prompt_sel_ui.value
self.fcards = self.cards_sel_ui.value
assert type(self.fcards) is list
assert type(self.nb_questions) is int
assert type(self.prompt_type) is str
self.session_configuration.set_visibility(False)
await self.start_session()
async def start_session(self):
ui.notify("Started session")
# initialize cards paths
cards_paths = [os.path.join(FLASHCARDS_ROOT, x) for x in self.fcards]
# initialize session
session = Session("brutal", cards_paths, STATE_FILE)
# initialize final score
final_score = 0
# set ui.colors to be used
ui.colors(frontc='#bcdbc6', back="#c4bcdb", final="#9cfcfc")
# Start session
if self.run_mode == "practice":
for i, card in enumerate(session.practice(self.nb_questions)):
correctly_answered = await self.showCard(i, card)
final_score += 1 if correctly_answered else 0
elif self.run_mode == "test":
for i, (card, correct) in enumerate(session.test(self.nb_questions)):
correctly_answered = await self.showCard(i, card)
correct(correctly_answered)
final_score += 1 if correctly_answered else 0
# Wrap up session
with self.root_ui:
with ui.card(align_items="center").classes("bg-final"):
ui.markdown("## Finished")
ui.label(f"Your final score is: {final_score}/{self.nb_questions}")
ui.label("To start again, refresh the page")
async def showCard(self, idx : int, card):
self.header_element.set_content(
f"Currently in **{self.run_mode}** mode\n\nQuestion {idx + 1}/{int(self.nb_questions_ui.value)}")
prompt_type_binary = self.prompt_type.lower()
if self.prompt_type.lower() == "random":
random_nb = random.randint(0, sys.maxsize)
if random_nb % 2 == 0:
prompt_type_binary = "front"
else:
prompt_type_binary = "back"
if prompt_type_binary == "front":
card_component = CardComponent(card.front, card.back)
else:
card_component = CardComponent(card.back, card.front)
card_ui = CardUI(self.root_ui, card_component)
card_ui.show_front()
await card_ui.is_answered()
card_ui.hide_card()
return card_ui.correctly_answered
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